STRESS AND RELAXATION
Use of virtual reality to offer the user physical contact with his virtual environment, with the aim of having a positive impact on his period of relaxation.
WELL-BEING AND WORK
Application to create and test digital supports: reliable, to establish a diagnosis of Quality of Life within a company, and relevant, to prevent, accompany and develop the well-being at work of its employees.
STIGMATISATION AND MENTAL ILLNESS
Visualisation of the stigmatisation of patients suffering from a mental illness by health professionals and the various consequences generated.
IA & THERAPEUTIC EDUCATION
Digitalisation to improve patient follow-up, to individualise it using tools based on Artificial Intelligence (logical description of psychological and pedagogical principles) and, thus, to maintain motivation via a playful protocol (personal challenges and follow-up interviews).